
Trinkets friend
Minmatar-Amarr Man-Boy Love Association
925
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Posted - 2013.02.26 02:04:00 -
[1] - Quote
Mike Voidstar wrote:Rico Minali wrote:
Yep, this seems to have been a stealth PVP nerf. NPCs will instantly change targets to attack anyone who uses a tackle mod on a player even if it is a cruiser attacking say a vindicator. The argument can not be used that the cruiser (or any other ship) is a more dangerous target, it simply doesnt work that way. The rats will ALWAYS target and attack the new aggressor instead of continuing to attack the person who has been shooting them for who knows how long.
Or we can call it a sort of PvE buff. I know, EVE is all about PvP, and PvE boats should wither and die at the approach of a PvP ship's aggressive intention, but there are a great many pilots that enjoy exploring and exploiting the environment that CCP started to build into this game but then pretty much dropped all development on it in favor of the PvP stuff. As a PvE pilot, I also despise this version of the AI, because it eats drones like candy making my prefered ships all but useless except in PvP, where they were never that well suited due to smartbombs and people just shooting my damage out of space. Bottom line is that the AI needed, and still needs, fixing--- and a good deal of that fix involves things not attached to the AI directly, like making drones WAAAAAAAAAAAY tougher than they are, or at least alot less hittable, adding in some aggro mechanics probably in the form of new Ewar to attract or re-direct target locks, allowing larger ships to tank for smaller ships based on signiture size (Frigate hugs up to a BS and shots directed at the frig hit the BS instead), and/or a whole host of new things that EVE should have had long ago had any Devs thought that PvE was worth anything if someone wasn't shooting you over it. Part of your loadout when hunting ratters should obviously be some way to handle the rats. You should have options other than tank it, though that should be viable (most rats do the same damage they are weak against, so your opponent will often be doing the same damage as the rats if they have the option--plan accordingly). If you had a way to shed target locks, or hide in the shadow of your larget target, or redirect your locks to your target, etc, the game would be more fun because more options on doing a thing means more fun getting it done.
Havving read all your misguided thoughts on this subject, I am saddened but not surprised to see you promulgate this list of idiocy as a fix to the AI.
Yes, it sucks that your drones get eaten if you are in a lone sentry domi. But making drones tougher and harder to hit isn't a solution except versus rats, which it seems, is all you know how to do (and yes, this is me disparaging your ability as an EVE player). It is already hard enough to burn drones off you in PVP, so making them harder targets is dumb. You will realise this when you are damped out by a Maulus and killed by his drones, unable to do anything. Well, if you ever stop carebearing.
The idea of shots directed at a frigate missing it and hitting the BS it's orbiting? Yeah, sounds like a great recipe for derp. "Oh halp guise I is tackuld by dwamiel, shewt at heem!" you will say, as you herpaderp in a belt. Your mates in tornados warp in to help you, and shoot at the evil Dramiel, and hit you instead, instapopping you. herpaderp.
Your idea of target redirection is interesting. So, you fit one, and the rat aggro switches away. Your foes fit one, and you are back to square one. Falcon fits one, and when you do manage to lock him, you end up locking an asteroid instead. EVE HAS BEEN WON BY YOU!!!
Your solutions to the problem outlined by the OP decribes are irrelevant, idiotic and impractical.
I agree with the OP, by the by. previously when you went hunting in nullsec for carriers, with a gang, you would send in a ship to grab point, and then spike into Local to effect the gank. Arazus were great, so were cloaky T3's. You only needed to hold point long enough for your gang to warp in.
Now? You can't dare uncloak anything, or send in a solo ship - even if it has a tank - because you will cop the full room aggro, regardless, right up front. The fools saying "fit a tank", well, last time i checked you can't PVP in a PVE ship, and vice versa. Something you are all wilfully ignoring.
So, yes. This is a buff to carebearing. it isn't even about solo PVP, it's about PVE being its own deterrence to gankers, in nullsec.
Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed. http://www.localectomy.blogspot.com.au
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